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The Nothing Phone 4(b) marks a new direction for the London brand, its first phone of this particular kind.
Nothing shook up the budget phone space with an unexpected call: no sequel to the well-received CMF Phone 2 Pro this year. Instead, the company decided to launch a spiritual successor under its own Nothing name.
That successor is the Phone 4(b), essentially a stripped-down, cheaper version of the Nothing Phone 4(a). Inside, you get a Qualcomm Snapdragon 6 Gen 4 chip, 8GB of RAM, 128GB of storage, a 6.77-inch Super AMOLED screen, and a 5200mAh battery.

At £299 or $399, it costs more than the old CMF Phone 2 Pro, but it also brings meaningful upgrades to the table. That pricing puts it up against phones like the Motorola Moto G86 5G and the Poco X8 Pro.
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I’ve spent the last week testing the Phone 4(b) to see whether it earns a spot among the best cheap phones we’ve tried.
Nothing Phone 4(b) Full Specs
Nothing’s phones always have a distinct look, and the Phone 4(b) sticks to that same formula, funkier and more interesting than most phones in its category. You’ll either love the look or you won’t; there’s not much middle ground. For what it’s worth, I’m a fan.
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It’s built from polycarbonate, basically plastic, which makes sense for a phone at this price point. That’s not a knock against Nothing, though. It feels comfortable in hand and holds up well compared to other budget phones I’ve tested. No creaking, no flex at the corners; it feels solid.

Color choices come down to black, white, or blue. My review unit is the blue version, and it adds a nice bit of personality compared to the other two; it definitely helps it stand out on a table.
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Around back, you’ll find a rectangular camera bump that doesn’t stick out too much, so the phone still sits flat and stable when placed down. Nothing’s signature retro-futuristic design language carries through here too, along with a smaller Glyph Bar borrowed from the Phone 4(a).
The Glyph Bar has been Nothing’s signature feature since day one, and it works the same way here as it does on the brand’s other phones. It lights up to flag notifications from specific contacts, shows charging progress at a glance, counts down camera shutter timers, and even pulses red during severe weather alerts.
Port selection stays standard for a modern phone: USB-C for charging, plus a SIM slot on the left side. Don’t expect extras like a headphone jack or microSD expansion; neither made the cut here.
The Phone 4(b) comes with IP64 water and dust resistance, solid enough protection for everyday use. That beats the IP54 rating on Nothing’s own CMF Phone 2 Pro, though it still falls short of the IP68/IP69 rating you’d get with the Motorola Moto G86 5G.
No charger ships in the box here, but you do get a USB-C to USB-C cable along with a clear silicone case to keep the phone protected from day one.
Nothing Phone 4(b) Screen
Nothing fitted the Phone 4(b) with a large 6.77-inch Super AMOLED screen running at 1080×2344 resolution, making it one of the bigger displays you’ll find on a phone at this price.
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That resolution lands closer to HD than true Full HD, so detail is decent for the price point, nothing to complain about. Being AMOLED, though, the screen still delivers deep blacks and strong contrast, at least from what I could see in daily use.
If there’s one weak spot on the Phone 4(b)’s display, it’s brightness. Typical peak brightness sits at 1200 nits, enough to give images some pop and hold up fine in bright conditions. HDR content peaks at 2000 nits, though that’s noticeably less vivid than what you’ll find on some rival budget phones.
Refresh rate goes up to 120Hz, a real upgrade from the 60Hz screens we dealt with for years. That said, this panel skips the more advanced LTPO tech found on pricier phones, so the variable refresh rate switches in bigger, less refined steps instead of smoothly scaling. In practice, the screen mostly just stays locked at 120Hz anyway, which honestly isn’t a problem in daily use.
Brightness is where the Phone 4(b)’s screen falls a little behind the competition. A typical peak of 1200 nits still gives images decent pop and holds up fine in brighter conditions, but the 2000-nit peak for HDR content doesn’t quite match what you’d get from other budget phones in this range.
You do get up to 120Hz refresh rate, a real upgrade over the 60Hz screens we dealt with for years. That said, this panel skips the more advanced LTPO tech found in pricier phones, so the variable refresh rate switches in bigger, less refined steps. In everyday use, though, I found the Phone 4(b) mostly just stays locked at 120Hz, which honestly isn’t a problem at all.
Nothing Phone 4(b) Cameras
Camera-wise, the Phone 4(b) drops the telephoto lens found on the Phone 4(a) and goes with a dual-camera setup instead. The main sensor is 50MP, sized at 1/2.76-inch, with optical stabilization and an f/1.8 aperture. Alongside it sits an 8MP ultrawide sensor at 1/4-inch with an f/2.2 aperture.
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By default, the main camera outputs 12MP photos, but you can switch into the full 50MP mode whenever you want more detail, better dynamic range, and naturally bigger file sizes.
Photos straight out of the main camera look genuinely pleasant, with natural colors and good detail throughout. Shooting in 12MP mode gives you richer, punchier colors, while switching to the full 50MP resolution pulls out more fine detail if that’s what you’re after.
The 8MP ultrawide camera doesn’t hold up nearly as well, though. Detail takes a noticeable hit, and I’d call the results serviceable at best. Zoom in on finer details, and things start looking fuzzy pretty quickly.
No telephoto lens is the biggest gap in the Phone 4(b)’s camera setup. Push past a simple 2x or 3x zoom, and detail drops off fast. I tested this shooting Spinnaker Tower, and anything beyond the recommended 2x zoom looked rough, just a digital crop that can’t compete with real optical zoom. A dedicated telephoto lens would’ve fixed this completely and given the camera a lot more range to work with.
The front camera comes in at 16MP and does an okay job for selfies; colors look rich, and the overall tone comes across as vibrant and pleasant. Video is where things stay basic, capped at either 1080p at 60fps or 4K at 30fps. Nothing special, but it gets the job done.
Nothing Phone 4(b) Performance
Under the hood, the Phone 4(b) sits a step below its pricier sibling, running a Qualcomm Snapdragon 6 Gen 4 chip paired with 8GB of RAM and a single 128GB storage option; no other configurations are available.
Even so, performance holds up well against the Xiaomi Redmi Note 15 4G, beating it clearly on both CPU and GPU in our Geekbench 6 testing. Compared against Nothing’s own lineup, though, the cheaper CMF Phone 2 Pro performs at a similar level, and last year’s Phone 3(a) actually outpaces the 4(b) here.
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Day-to-day performance actually beats what the benchmark scores suggest. Navigating the OS, streaming music or video, and scrolling through social media, everything felt quick and responsive in my regular routine.
Gaming tells a similar story for casual titles. Games like COD Mobile or PUBG run just fine, as long as you’re willing to dial back some graphics settings for smoother gameplay. Just don’t expect this phone to handle heavier, more demanding titles. The 3DMark Wildlife Extreme test posted single-digit frame rates, one of the lowest scores I’ve seen on a phone.
Push this Nothing phone with heavier, sustained tasks, and it does warm up a bit. It never got uncomfortable enough that I needed to put it down, though. The vapor chamber cooling inside the Phone 4(b) seems to handle heat management reasonably well.














